Glim
Job: Graphic Designer
Game Design: Twogether Studios
Created by Gregg Hale & Eduardo Sánchez; Game Design by Twogether Studios
Illustrator: Ren Lindroos
Glim is a dice game extracted from the world of Hada, a dangerous and forgotten realm of fairies, which is part of the Emerald Anvil story-verse. The work I did included the game logo, card layout, UI, rulebook, and box design.
One of the best parts of this project was getting to work within the rich lore of the existing world. To support the premise that the game was an artifact discovered in our world by Jenn & Keith, I got to create an “artifact” version of the game box and cards, which were featured in the project video on Kickstarter and also available as add-ons in the campaign.